100 Oddities for a Treasure Hoard
100 Oddities for a Treasure Hoard
Have you ever needed to stock a treasure hoard? If you are the storyteller for a game, the answer to that question is undoubtedly a resounding yes! At the end of a long and perilous quest, the heroes — and their players — usually look forward to some tangible material reward for their efforts. But it can be difficult to get beyond randomized coinage and a handful of gems, especially if you are pressed for time. And ambitious players are always on the lookout for innovative, exciting, and unique loot after a hard day of Dragon-slaying and overlord overthrowing. We are here to help and have created some valuable Oddities to help you out with that!
Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a story or scenario, with all the sorts of things that add interest but which can take loads of time to come up with.
Other volumes in the “100 Oddities” series include 100 Oddities for a Chaotic Mutation, 100 Oddities for a Creepy Old House, 100 Oddities for an Enchanted Forest, 100 Oddities for an Egyptian Tomb, 100 Oddities for a Found Car, 100 Oddities for a Graveyard, 100 Oddities for a Pilgrimage Trail, 100 Oddities for a Sewer, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Viking Encounter, 100 Oddities for a Wasteland, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower.