Experts v.3.5 (A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games)
Experts v.3.5 (A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games)
Experts v.3.5 is a comprehensive 176-page sourcebook dedicated to bringing new depth and playability to the Expert, the intriguing NPC class only briefly described in the DMG. It includes:
More than 30 fully detailed Expert types, including the Alchemist, Blacksmith, Courtesan, Merchant, Miner, Navigator, Physician, Sage, Sailor, and Weaponmaker.
Guild Master, Militia Leader, and Spellcrafter prestige classes, all of which are suitable for use as both player- and non-player-characters.
The Specialist, a new basic character class that players can use to create versatile "adventuring Experts" of any sort.
More than 100 new skills, including dozens of new Crafts and Professions and detailed rules for creation of everything from weapons and armor to buildings and ships.
The concept of Convergence Tasks, activities that can be accomplished as the result of having ranks in two or more skills (e.g., use of Craft (Blacksmithing) and Profession (Mining) to perform Smelting). These can allow characters to perform relatively specialized functions but does not inundate the game with obscure, rarely-used skills.
A section of Feats.
More than two dozen ready-to-use NPC Experts that can be used as-is or easily modified to suit any campaign or adventure.
Almost two-dozen new magic items.
Flavor text from a number of literary sources that can help stimulate interest in the various sorts of Experts presented in this book, suggest how they might be used, or show them in a different light than usual.